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From Game in the Brain Wiki

Welcome to Game in the Brain wiki - where I will try to document as much knowledge he can as genetic dementia and responsibilities make me forget so much of what i learned and could do.

How to Use Media Wiki

Consult the User's Guide for information on using the wiki software.

  1. Creating Pages
    1. Test
  2. Creating Books

Open Source Tutorials and Notes

Open source Tutorials and Notes is where I will compile

  1. MediaWiki Set up Guide (Portainer and Docker) 251215
  2. Ladybird-251231
  3. Resume Renamer 260120
  4. Erpnextv15-SSH-setup-241111
  5. WireguardVPNgui-260123
  6. WatchLater-deletion-Bookmark-260124
  7. Local Pocket TTS 260124
  8. Minecraft Bedrock-Java Self-hosted with VM proxy-260124 DE-LINKED. VELOCITY has a SPAMBOT
  9. Lean Backwards Analysis and Action 260112
  10. Save Point Technique 260126
  11. Hosting static websites from gemini 260128
    1. https://sites.comfac.net/city-mesh.html
    2. https://sites.comfac.net/national-mesh.html
  12. GitHub Re-Connection & Workflow 260202
  13. Docker Setup Win and Linux 260203

Under Heaven

This is the default Setting of Game in the Brain - where it goes into a detailed look at the technology tree and the many setbacks of humanity before it becomes a Cis-Lunar civilization in 2100, and making it an off-Earth Civilization by 2200, and then a Interstellar civilization in 2300. A Traveller-like or Cepheus Engine Like Civilization would be 2500 to 3000 AD.

  1. Background of Under Heaven (placeholder)
  2. Technology Levels and Timeline (placeholder)
  3. Mneme World Generation Version 2 (placeholder)
  4. Mneme Ship and Vehicle Design (placeholder)
  5. Mneme Character Creation (placeholder)
    1. Mneme Fantasy Character Creation

Open PVE CGG

Open PvE Card System (OPCS) is an open-source, cooperative card game framework where players face scenarios they design instead of each other. Cards are proxy-friendly, scarcity-free, and skill-driven. Power comes from strategy, coordination, and accumulated consequences—not purchases, rarity, or power creep.

  1. Open PVE CS Draft Version 0.1 260111


For Research

These are Open Source Leads - technologies I have to explore and learn to set up.

  1. https://github.com/xichen1997/opencode - OpenCode is a fully-featured, open-source alternative to Claude Code that runs entirely on your local machine using Ollama. It provides a powerful CLI interface for AI-assisted coding, code analysis, and project management while ensuring complete privacy and security.
  2. https://github.com/ggml-org/llama.cpp The need to study Sharding (the ability to split a model amongst GPUs relying on incredibly fast networking - 2.5-25GB to make the throughput seemless) and Parallel Decoding (the ability to Split jobs among resources)
  3. https://github.com/Talnz007/VulkanIlm VulkanIlm is a Python-first wrapper and CLI around llama.cpp's Vulkan backend that brings fast local LLM inference to AMD, Intel, and NVIDIA GPUs — no CUDA required. Built for developers with legacy or non-NVIDIA hardware.
  4. https://modelscope.ai/home
  5. https://github.com/MooreThreads

Getting started