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= Game in the Brain Wiki =
= Game in the Brain Wiki =


Welcome to Game in the Brain wiki — documenting knowledge, projects, and research.
Welcome — documenting knowledge, projects, and research across tabletop RPGs, open source software, and worldbuilding.


This wiki contains comprehensive resources for tabletop RPGs, open source software, and worldbuilding projects.
== 1. [[Game Projects]] ==


== Quick Navigation ==
Role-playing game rules and worldbuilding setting.


{| class="wikitable"
== 2. [[Open Source|Open Source & Repositories]] ==
|+ Wiki Content Overview
! Section !! Pages !! Description
|-
| [[Game_Projects|'''Game Projects''']] || 26+ chapters || Complete Cepheus Engine RPG ruleset with Mneme variants
|-
| [[Under_Heaven|Under Heaven]] || Worldbuilding || Default setting — humanity's path to interstellar civilization
|-
| [[Open_Source|Open Source]] || Tutorials || Setup guides and configuration notes
|-
| [[Repositories]] || Projects || GitHub, GitLab, and Forgejo repositories
|-
| [[Research]] || Technology || Open source leads and technologies to explore
|-
| [[MediaWiki|Help]] || Documentation || How to use this wiki
|}


== Featured Content: Mneme Cepheus Engine ==
Tutorials, code, and self-hosted software.


Our most comprehensive project — a complete '''Cepheus Engine''' ruleset with '''Mneme variant''' quick fixes.
== 3. [[Research]] ==


=== Complete Rules Reference (15,125+ Lines) ===
Technology exploration and emerging tools.


{| class="wikitable"
== 4. FreeCAD, Blender, Godot - CAD, Game-engines, and 3D modeling ==
|+ Content Statistics
! Category !! Chapters !! Lines !! Key Features
|-
| '''Core Rules''' || 7 || 7,060 || Character creation, skills, psionics, equipment, travel, trade, ship design
|-
| '''Combat Rules''' || 10 || 4,880 || Personal combat system with streamlined mechanics
|-
| '''Space Combat''' || 9 || 3,185 || Ship-to-ship combat with crew functions
|-
| '''Total''' || '''26''' || '''15,125+''' || Complete RPG reference
|}


; Individual Chapter Sizes
Tutorials on FreeCAD, Blender and GODOT
: Chapter 1 (Character Creation): 974 lines (56KB)
: Chapter 2 (Skills): 809 lines (36KB) — includes Space Combat skill clarifications
: Chapter 3 (Psionics): 902 lines (32KB)
: Chapter 4 (Equipment): 2,474 lines (80KB)
: Chapter 6 (Off-World Travel): 490 lines (28KB)
: Chapter 7 (Trade & Commerce): 216 lines (12KB)
: Chapter 8 (Ship Design): 1,195 lines (84KB) — includes 23 sample ships


=== Core Rules (Chapters 1-4, 6-8) ===
== How to Use ==
Here is a complete guide you can use to explain how to create pages, link them, and format them on your MediaWiki instance.
----


* [[Mneme CE Chapter 1 Character Creation|Chapter 1: Character Creation]] — Character generation, careers, aging, mustering (10 tables)
=== Why We Use the Wiki ===
* [[Mneme CE Chapter 2 Skills|Chapter 2: Skills]] — Skill check mechanics, complete skill list, Space Combat skill clarifications
When working on complex projects, you will be moving so fast that it is incredibly easy to forget the exact steps you took to solve a problem. '''Wiki entries are critical.''' They serve as our collective memory. Furthermore, documenting your workflow and sharing a technique means a task can easily be given to another person, keeping the team efficient and decentralized.
* [[Mneme CE Chapter 3 Psionics|Chapter 3: Psionics]] — Psionic talents, powers, training rules
----
* [[Mneme CE Chapter 4 Equipment|Chapter 4: Equipment]] — Technology levels, weapons, armor, gear, vehicles (21 tables)
* [[Mneme CE Chapter 6 Off World Travel|Chapter 6: Off-World Travel]] — Interplanetary/interstellar travel, Jump mechanics, ship operations
* [[Mneme CE Chapter 7 Trade and Commerce|Chapter 7: Trade and Commerce]] — Speculative trade, pricing, brokers
* [[Mneme CE Chapter 8 Ship Design|Chapter 8: Ship Design and Construction]] — Complete ship building rules, 23 sample ships, small craft


=== Combat Rules (10 Chapters) ===
=== How to Make a New Wiki Entry ===
Creating a new page in MediaWiki doesn't require finding a "New Page" button; you can generate it directly from your browser's address bar.


''Streamlined variant combat system (One Roll per Turn)''
# Open the Main Page: <code><nowiki>https://wiki.gi7b.org/index.php/Main_Page</nowiki></code>
# '''Duplicate the tab''' in your browser so you don't lose your place.
# In the new tab, go to the URL address bar and '''write over the end of the URL''' (replace <code>Main_Page</code> with the name of your new topic).
#* ''Example:'' Change the URL to <code><nowiki>https://wiki.gi7b.org/index.php/This</nowiki> is a New Page</code>
# Press '''Enter'''.
# The wiki will load a page stating that the article does not exist yet. Simply click the '''"Create"''' or '''"Edit"''' tab at the top of the page to start typing your content, then hit '''Save'''.


* [[Mneme CE Combat Rules]] — Main index
=== Where to Link Your New Pages ===
* [[Mneme CE Combat Rules/Introduction|Chapter 1: Introduction]] — Design philosophy and benefits
Creating an unlinked page makes it an "orphan," which is hard for others to find. Ideally, you should link all your new tutorials and guides to our main software directory.
* [[Mneme CE Combat Rules/Core Mechanics|Chapter 2: Core Mechanics]] — Task resolution, Effects, Difficulty
* [[Mneme CE Combat Rules/Dice Mechanics|Chapter 3: Dice Mechanics]] — Modifiers, Advantage/Disadvantage
* [[Mneme CE Combat Rules/Running Combat|Chapter 4: Running Combat]] — Narrative combat techniques
* [[Mneme CE Combat Rules/Conditions|Chapter 5: Conditions]] — Awareness, Terrain, Visibility
* [[Mneme CE Combat Rules/Actions|Chapter 6: Actions]] — Action types and economy
* [[Mneme CE Combat Rules/Outcomes|Chapter 7: Outcomes]] — Damage and resolution
* [[Mneme CE Combat Rules/Character Conditions|Chapter 8: Character Conditions]] — Health and mental states
* [[Mneme CE Combat Rules/Equipment|Chapter 9: Equipment]] — Combat gear and traits
* [[Mneme CE Combat Rules/Quick Characters|Chapter 10: Quick Characters]] — Sample NPCs


=== Space Combat (9 Chapters) ===
# Go to the main directory: [[FreeCAD, Blender, Godot - CAD, Game-engines, and 3D modeling]]
# Click '''Edit'''.
# Add a link to the page you just created using double square brackets.
#* ''Example:'' <code><nowiki>[[This is a New Page]]</nowiki></code> or <code><nowiki>[[This is a New Page|Click here for my new tutorial!]]</nowiki></code>
# Save the page.


''Ship-to-ship combat using standard skills''
----


* [[Mneme CE Space Combat/Main_Page|Space Combat Main Page]] — Quick reference and chapter index
=== How to Embed YouTube Videos ===
* [[Mneme CE Space Combat/Chapter_1_Introduction|Chapter 1: Introduction]] — Overview, key features, superiority system
Because this MediaWiki has a YouTube plugin installed, you don't need to just drop messy links—you can embed the video player directly into the wiki page.
* [[Mneme CE Space Combat/Chapter_2_Ship_Design|Chapter 2: Ship Design]] — Hulls, drives, components, weapons, sensors
* [[Mneme CE Space Combat/Chapter_3_Crew_Functions|Chapter 3: Crew Functions]] — Captain, NavComm, Engineer, Pilot, Gunner roles
* [[Mneme CE Space Combat/Chapter_4_Combat_Mechanics|Chapter 4: Combat Mechanics]] — Initiative, phases, turns, action types, ranges
* [[Mneme CE Space Combat/Chapter_5_Actions|Chapter 5: Actions]] — Detailed actions for all crew functions
* [[Mneme CE Space Combat/Chapter_6_Reactions|Chapter 6: Reactions]] — All reaction types and preparation mechanics
* [[Mneme CE Space Combat/Chapter_7_Damage_and_Morale|Chapter 7: Damage and Morale]] — HP, damage states, crew damage, morale
* [[Mneme CE Space Combat/Chapter_8_Definitions_and_Tables|Chapter 8: Definitions and Tables]] — Complete reference tables
* [[Mneme CE Space Combat/Chapter_9_Sample_Ships|Chapter 9: Sample Ships]] — 10 detailed ship stat blocks


=== Ship Design Tools ===
First, find the '''Video ID'''. This is the string of letters and numbers at the end of a YouTube URL after the <code>v=</code>.


* '''CE Ships Spreadsheet''' — Ship statistics and customization tool
''(For <code>youtube.com/watch?v=dQw4w9WgXcQ</code>, the ID is '''dQw4w9WgXcQ''')''
** Spreadsheet: [https://github.com/justinaquino/cecharactergen GI7B EXTERNAL RAW CE SHIPS 231024-06 240930.xlsx]
** Simple 1-page version for easy copy-pasting during gameplay
** Detailed version for parameter modification and ship customization


=== Sample Ships ===
Depending on the specific plugin version installed, use one of the following formats in the wiki editor:


{| class="wikitable"
'''Method 1 (Standard YouTube Extension):'''
! Ship Name !! Tonnage !! Thrust !! Jump !! Cost (MCr) !! Crew !! Role
|-
| Hull Code-1 (Merchant) || 100 DT || Thrust-4 || J-1 || 54.7 || 3 || Transport/Cargo
|-
| Sample Scout || 100 DT || Thrust-2 || J-2 || 24.3 || 1-2 || Exploration
|-
| Sample Courier || 200 DT || Thrust-3 || J-3 || 45.8 || 2-4 || Fast Transport
|}


== Other Wiki Sections ==
Plaintext<syntaxhighlight lang="text">
<youtube>dQw4w9WgXcQ</youtube>
</syntaxhighlight><syntaxhighlight lang="text">
<youtube width="640" height="360">dQw4w9WgXcQ</youtube>
</syntaxhighlight>''(You can also specify dimensions like this: <code><nowiki><youtube width="640" height="360">dQw4w9WgXcQ</youtube></nowiki></code>)''


=== [[Under_Heaven|Under Heaven]] ===
'''Method 2 (EmbedVideo Extension):'''
The default Game in the Brain setting — humanity's path from an Earth-bound civilization to an interstellar one.


=== [[Open_Source|Open Source Tutorials & Notes]] ===
If the first method doesn't work, the wiki might be using the standard EmbedVideo parser function. Use this instead:
Setup guides, configuration notes, and walkthroughs for open source tools and self-hosted software.


=== [[Repositories]] ===
Plaintext<syntaxhighlight lang="text"><youtube width="640" height="360">dQw4w9WgXcQ</youtube>
GitHub, GitLab, and Forgejo projects.


=== [[Research]] ===
{{#ev:youtube|dQw4w9WgXcQ}}</syntaxhighlight>
Open source leads — technologies to explore and learn.
----


=== [[MediaWiki|How to Use This Wiki]] ===
=== How to Quote and Format Code ===
How to create pages, link content, and navigate the wiki.
When sharing scripts, command-line instructions, or code snippets, you want them to look distinct from normal text so they are easy to read and copy.


== External Links ==
'''1. Inline Code (Short Snippets)'''


* [https://github.com/justinaquino/cecharactergen GitHub — CE Character Generator]
For a quick command in the middle of a sentence, wrap the text in <code><nowiki><code></nowiki></code> tags.
* [https://wiki.gi7b.org/wiki-gi7b-org Wiki Git Repository]


* '''You type:''' Use the <nowiki><code>git commit</code></nowiki> command to save your changes.
* '''Result:''' Use the <code>git commit</code> command to save your changes.
'''2. Preformatted Code Blocks (Simple)'''
If you want to paste a block of code, the easiest way is to wrap it in <code><nowiki><pre></nowiki></code> tags. This will create a text box that preserves all your spacing and line breaks exactly as you pasted them.
Plaintext<syntaxhighlight lang="text"><pre> def hello_world(): print("This is a code block!") </pre></syntaxhighlight>''(Shortcut: You can also just add a '''single space''' at the beginning of any line to automatically turn it into a preformatted code block).''
'''3. Syntax Highlighting (Advanced)'''
If the <code>SyntaxHighlight</code> extension is enabled on the wiki, you can make your code look exactly like it does in an IDE by specifying the programming language:
Plaintext<syntaxhighlight lang="text">
<syntaxhighlight lang="python"> def calculate_velocity(distance, time): return distance / time &lt;/syntaxhighlight>
</syntaxhighlight>''(You can replace <code>python</code> with <code>cpp</code>, <code>bash</code>, <code>gdscript</code>, <code>json</code>, etc.)''
[[Category:Main Page]]
[[Category:Main Page]]
[[Category:Navigation]]
[[Category:Navigation]]

Latest revision as of 12:27, 19 March 2026

Game in the Brain Wiki

Welcome — documenting knowledge, projects, and research across tabletop RPGs, open source software, and worldbuilding.

Role-playing game rules and worldbuilding setting.

Tutorials, code, and self-hosted software.

Technology exploration and emerging tools.

4. FreeCAD, Blender, Godot - CAD, Game-engines, and 3D modeling

Tutorials on FreeCAD, Blender and GODOT

How to Use

Here is a complete guide you can use to explain how to create pages, link them, and format them on your MediaWiki instance.


Why We Use the Wiki

When working on complex projects, you will be moving so fast that it is incredibly easy to forget the exact steps you took to solve a problem. Wiki entries are critical. They serve as our collective memory. Furthermore, documenting your workflow and sharing a technique means a task can easily be given to another person, keeping the team efficient and decentralized.


How to Make a New Wiki Entry

Creating a new page in MediaWiki doesn't require finding a "New Page" button; you can generate it directly from your browser's address bar.

  1. Open the Main Page: https://wiki.gi7b.org/index.php/Main_Page
  2. Duplicate the tab in your browser so you don't lose your place.
  3. In the new tab, go to the URL address bar and write over the end of the URL (replace Main_Page with the name of your new topic).
    • Example: Change the URL to https://wiki.gi7b.org/index.php/This is a New Page
  4. Press Enter.
  5. The wiki will load a page stating that the article does not exist yet. Simply click the "Create" or "Edit" tab at the top of the page to start typing your content, then hit Save.

Creating an unlinked page makes it an "orphan," which is hard for others to find. Ideally, you should link all your new tutorials and guides to our main software directory.

  1. Go to the main directory: FreeCAD, Blender, Godot - CAD, Game-engines, and 3D modeling
  2. Click Edit.
  3. Add a link to the page you just created using double square brackets.
    • Example: [[This is a New Page]] or [[This is a New Page|Click here for my new tutorial!]]
  4. Save the page.

How to Embed YouTube Videos

Because this MediaWiki has a YouTube plugin installed, you don't need to just drop messy links—you can embed the video player directly into the wiki page.

First, find the Video ID. This is the string of letters and numbers at the end of a YouTube URL after the v=.

(For youtube.com/watch?v=dQw4w9WgXcQ, the ID is dQw4w9WgXcQ)

Depending on the specific plugin version installed, use one of the following formats in the wiki editor:

Method 1 (Standard YouTube Extension):

Plaintext

<youtube>dQw4w9WgXcQ</youtube>
<youtube width="640" height="360">dQw4w9WgXcQ</youtube>

(You can also specify dimensions like this: <youtube width="640" height="360">dQw4w9WgXcQ</youtube>)

Method 2 (EmbedVideo Extension):

If the first method doesn't work, the wiki might be using the standard EmbedVideo parser function. Use this instead:

Plaintext

<youtube width="640" height="360">dQw4w9WgXcQ</youtube>

{{#ev:youtube|dQw4w9WgXcQ}}

How to Quote and Format Code

When sharing scripts, command-line instructions, or code snippets, you want them to look distinct from normal text so they are easy to read and copy.

1. Inline Code (Short Snippets)

For a quick command in the middle of a sentence, wrap the text in <code> tags.

  • You type: Use the <code>git commit</code> command to save your changes.
  • Result: Use the git commit command to save your changes.

2. Preformatted Code Blocks (Simple)

If you want to paste a block of code, the easiest way is to wrap it in <pre> tags. This will create a text box that preserves all your spacing and line breaks exactly as you pasted them.

Plaintext

<pre> def hello_world(): print("This is a code block!") </pre>

(Shortcut: You can also just add a single space at the beginning of any line to automatically turn it into a preformatted code block).

3. Syntax Highlighting (Advanced)

If the SyntaxHighlight extension is enabled on the wiki, you can make your code look exactly like it does in an IDE by specifying the programming language:

Plaintext

<syntaxhighlight lang="python"> def calculate_velocity(distance, time): return distance / time &lt;/syntaxhighlight>

(You can replace python with cpp, bash, gdscript, json, etc.)