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<strong>MediaWiki has been installed.</strong>
Welcome to Game in the Brain wiki  - where I will try to document as much knowledge he can as genetic dementia and responsibilities make me forget so much of what i learned and could do.


== How to Use Media Wiki ==
== How to Use Media Wiki ==
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# Creating Pages  
# Creating Pages  
#
#Creating Books


== Open Source Tutorials and Notes ==
== Open Source Tutorials and Notes ==
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== Under Heaven ==
== Under Heaven ==
 
This is the default Setting of Game in the Brain - where it goes into a detailed look at the technology tree and the many setbacks of humanity before it becomes a Cis-Lunar civilization in 2100, and making it an off-Earth Civilization by 2200, and then a Interstellar civilization in 2300. A Traveller-like or Cepheus Engine Like Civilization would be 2500 to 3000 AD. 
#
#Background of Under Heaven
#Technology Levels and Timeline
#World Generation Version 2
#Ship and Vehicle Design
#Character Creation


== Getting started ==
== Getting started ==

Latest revision as of 17:00, 31 December 2025

Welcome to Game in the Brain wiki - where I will try to document as much knowledge he can as genetic dementia and responsibilities make me forget so much of what i learned and could do.

How to Use Media Wiki

Consult the User's Guide for information on using the wiki software.

  1. Creating Pages
  2. Creating Books

Open Source Tutorials and Notes

Open source Tutorials and Notes is where I will compile

  1. MediaWiki Set up Guide (Portainer and Docker) 251215
  2. Ladybird-251231

Under Heaven

This is the default Setting of Game in the Brain - where it goes into a detailed look at the technology tree and the many setbacks of humanity before it becomes a Cis-Lunar civilization in 2100, and making it an off-Earth Civilization by 2200, and then a Interstellar civilization in 2300. A Traveller-like or Cepheus Engine Like Civilization would be 2500 to 3000 AD.

  1. Background of Under Heaven
  2. Technology Levels and Timeline
  3. World Generation Version 2
  4. Ship and Vehicle Design
  5. Character Creation

Getting started