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#Ship and Vehicle Design | #Ship and Vehicle Design | ||
#Character Creation | #Character Creation | ||
== Open PVE CGG == | |||
Open PvE Card System (OPCS) is an open-source, cooperative card game framework where players face scenarios they design instead of each other. Cards are proxy-friendly, scarcity-free, and skill-driven. Power comes from strategy, coordination, and accumulated consequences—not purchases, rarity, or power creep. | |||
# [https://wiki.gi7b.org/index.php/Open_PVE_CS_Draft_Version_0.1_260111 Open PVE CS Draft Version 0.1 260111] | |||
== Getting started == | == Getting started == | ||
Latest revision as of 07:24, 11 January 2026
Welcome to Game in the Brain wiki - where I will try to document as much knowledge he can as genetic dementia and responsibilities make me forget so much of what i learned and could do.
How to Use Media Wiki
Consult the User's Guide for information on using the wiki software.
- Creating Pages
- Creating Books
Open Source Tutorials and Notes
Open source Tutorials and Notes is where I will compile
Under Heaven
This is the default Setting of Game in the Brain - where it goes into a detailed look at the technology tree and the many setbacks of humanity before it becomes a Cis-Lunar civilization in 2100, and making it an off-Earth Civilization by 2200, and then a Interstellar civilization in 2300. A Traveller-like or Cepheus Engine Like Civilization would be 2500 to 3000 AD.
- Background of Under Heaven
- Technology Levels and Timeline
- World Generation Version 2
- Ship and Vehicle Design
- Character Creation
Open PVE CGG
Open PvE Card System (OPCS) is an open-source, cooperative card game framework where players face scenarios they design instead of each other. Cards are proxy-friendly, scarcity-free, and skill-driven. Power comes from strategy, coordination, and accumulated consequences—not purchases, rarity, or power creep.