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#[[Background of Under Heaven]] (placeholder) | #[[Background of Under Heaven]] (placeholder) | ||
#[[Technology Levels and Timeline]] (placeholder) | #[[Technology Levels and Timeline]] (placeholder) | ||
#[[Mneme | #[[Mneme World Generation]] Version 2 (placeholder) | ||
#Ship and Vehicle Design (placeholder) | #[[Mneme Ship and Vehicle Design]] (placeholder) | ||
#Character Creation (placeholder) | #[[Mneme Character Creation]] (placeholder) | ||
##Mneme Fantasy Character Creation | |||
== Open PVE CGG == | == Open PVE CGG == | ||
Latest revision as of 09:09, 20 January 2026
Welcome to Game in the Brain wiki - where I will try to document as much knowledge he can as genetic dementia and responsibilities make me forget so much of what i learned and could do.
How to Use Media Wiki
Consult the User's Guide for information on using the wiki software.
- Creating Pages
- Creating Books
Open Source Tutorials and Notes
Open source Tutorials and Notes is where I will compile
Under Heaven
This is the default Setting of Game in the Brain - where it goes into a detailed look at the technology tree and the many setbacks of humanity before it becomes a Cis-Lunar civilization in 2100, and making it an off-Earth Civilization by 2200, and then a Interstellar civilization in 2300. A Traveller-like or Cepheus Engine Like Civilization would be 2500 to 3000 AD.
- Background of Under Heaven (placeholder)
- Technology Levels and Timeline (placeholder)
- Mneme World Generation Version 2 (placeholder)
- Mneme Ship and Vehicle Design (placeholder)
- Mneme Character Creation (placeholder)
- Mneme Fantasy Character Creation
Open PVE CGG
Open PvE Card System (OPCS) is an open-source, cooperative card game framework where players face scenarios they design instead of each other. Cards are proxy-friendly, scarcity-free, and skill-driven. Power comes from strategy, coordination, and accumulated consequences—not purchases, rarity, or power creep.