Game Projects: Difference between revisions
Justinaquino (talk | contribs) Create Game Projects section index page |
Justinaquino (talk | contribs) List all projects: Mneme World Generator (with spec summary), CE CharGen, Traveller fork, OPCS |
||
| Line 1: | Line 1: | ||
= Game Projects = | = Game Projects = | ||
Tabletop and digital game projects. | Tabletop and digital game projects — tools, generators, and game frameworks. | ||
== Mneme World Generator == | |||
A procedural star system and world generator built as a Progressive Web App (PWA). Designed for tabletop sci-fi RPGs, it produces scientifically grounded systems using recursive logic and dice-based mechanics. | |||
The core philosophy is simulationist and modular: stellar formation, planetary placement, habitability, and civilization development are each broken into separate procedural systems that feed into each other. | |||
=== Key Features === | |||
* '''Four-level hierarchy''' — Stars → Planets → Moons → Surface detail and artificial habitats | |||
* '''Orbital stability''' — Mutual Hill Radius calculations and Rule of Five constraints prevent physically impossible planet placements | |||
* '''Habitability waterfall''' — Multi-step algorithm evaluating mass, orbital position, composition, hazards, atmosphere, and temperature in sequence | |||
* '''Civilization layer''' — Population, development, inequality modelling, and technology level integration affecting economic output | |||
* '''Snow line and habitable zone calculations''' for each star type | |||
=== Status === | |||
Active development. Current spec: Draft 2.1 (260202). | |||
=== Links === | |||
* [https://github.com/StevenTiu22/mneme-world-generator-pwa GitHub — Mneme World Generator PWA] | |||
* [https://github.com/justinaquino/mneme-world-generator-pwa/wiki/Mneme-Logic-Specification-260202 Logic Specification 260202 (GitHub Wiki)] | |||
* [[Mneme World Generation]] — wiki placeholder | |||
== CE Character Generator == | |||
A character creation tool for Cepheus Engine — the open-source SRD derivative of Classic Traveller. | |||
* [https://github.com/justinaquino/cecharactergen GitHub — CE Character Generator] | |||
== Traveller Character Generator == | |||
Fork of an existing open-source Traveller character generator. | |||
* [https://github.com/pgorman/travellercharactergenerator Upstream — pgorman/travellercharactergenerator] | |||
* [https://github.com/justinaquino/travellercharactergenerator Fork] | |||
== Open PVE Card Game System (OPCS) == | == Open PVE Card Game System (OPCS) == | ||
An open-source, cooperative card game framework where players face scenarios they design instead of each other. Cards are proxy-friendly, scarcity-free, and skill-driven. Power comes from strategy, coordination, and accumulated consequences — not purchases, rarity, or power creep. | |||
* [[Open_PVE_CS_Draft_Version_0.1_260111|Open PVE CS Draft Version 0.1 260111]] | |||
Revision as of 08:24, 22 February 2026
Game Projects
Tabletop and digital game projects — tools, generators, and game frameworks.
Mneme World Generator
A procedural star system and world generator built as a Progressive Web App (PWA). Designed for tabletop sci-fi RPGs, it produces scientifically grounded systems using recursive logic and dice-based mechanics.
The core philosophy is simulationist and modular: stellar formation, planetary placement, habitability, and civilization development are each broken into separate procedural systems that feed into each other.
Key Features
- Four-level hierarchy — Stars → Planets → Moons → Surface detail and artificial habitats
- Orbital stability — Mutual Hill Radius calculations and Rule of Five constraints prevent physically impossible planet placements
- Habitability waterfall — Multi-step algorithm evaluating mass, orbital position, composition, hazards, atmosphere, and temperature in sequence
- Civilization layer — Population, development, inequality modelling, and technology level integration affecting economic output
- Snow line and habitable zone calculations for each star type
Status
Active development. Current spec: Draft 2.1 (260202).
Links
- GitHub — Mneme World Generator PWA
- Logic Specification 260202 (GitHub Wiki)
- Mneme World Generation — wiki placeholder
CE Character Generator
A character creation tool for Cepheus Engine — the open-source SRD derivative of Classic Traveller.
Traveller Character Generator
Fork of an existing open-source Traveller character generator.
Open PVE Card Game System (OPCS)
An open-source, cooperative card game framework where players face scenarios they design instead of each other. Cards are proxy-friendly, scarcity-free, and skill-driven. Power comes from strategy, coordination, and accumulated consequences — not purchases, rarity, or power creep.