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Show new changes starting from 02:46, 24 February 2026
 
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23 February 2026

N    14:46  Mneme World Generator/Ships and Star Systems 2 changes history +19,239 [Justinaquino (2×)]
     
14:46 (cur | prev) +31 Justinaquino talk contribs (Rewrite: replace intern-specific language with Mathematics Freelancer framing)
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13:55 (cur | prev) +19,208 Justinaquino talk contribs (Mneme Ships & Star Systems – Master Equation Sheet)
N    13:55  Mneme World Generator/Logic Specification (Feb 22 2026) diffhist +6,800 Justinaquino talk contribs (Mneme Logic Specification – Feb 22 2026 (latest))
N    13:55  Mneme World Generator/Logic Specification (Feb 02 2026) diffhist +19,677 Justinaquino talk contribs (Mneme Logic Specification – Feb 02 2026)
N    13:55  Mneme World Generator/PWA Challenges diffhist +4,874 Justinaquino talk contribs (World Generator PWA – Challenges and Notes (Jan 2026))
N    13:55  Mneme World Generator/PWA (Dec 2025) diffhist +5,714 Justinaquino talk contribs (Mneme World Generator PWA (December 2025))
N    13:55  Mneme World Generator/PWA v04 diffhist +16,569 Justinaquino talk contribs (Mneme World Generator Progressive Web App v04 (Oct 2025))
N    13:45  Mneme World Generator/OGL diffhist +1,778 Justinaquino talk contribs (Open Game License and Section 15 copyright notices)
N    13:45  Mneme World Generator/Appendix diffhist +61,721 Justinaquino talk contribs (Appendix: admin rolls, tech levels TL0-TL16, culture table, radiation, hex map)
N    13:45  Mneme World Generator/Determine Planetary System diffhist +8,918 Justinaquino talk contribs (Chapter 9: Determine Planetary System - full system generation)
N    13:45  Mneme World Generator/Determine Inhabitants diffhist +30,498 Justinaquino talk contribs (Chapter 8: Determine Inhabitants - population, wealth, power, governance)
N    13:45  Mneme World Generator/Determine Position diffhist +1,918 Justinaquino talk contribs (Chapter 7: Determine Position (Main World))
N    13:45  Mneme World Generator/Determine Habitability diffhist +9,077 Justinaquino talk contribs (Chapter 6: Determine Habitability - atmosphere, temperature, hazards)
N    13:45  Mneme World Generator/Determine Main World diffhist +6,341 Justinaquino talk contribs (Chapter 5: Determine Main World - world types, habitat, gravity)
N    13:45  Mneme World Generator/Determine Star diffhist +17,315 Justinaquino talk contribs (Chapter 4: Determine Star - stellar tables, zones, tech levels)
N    13:45  Mneme World Generator/Overview diffhist +90 Justinaquino talk contribs (Chapter 3: Mneme World Generator overview)
N    13:45  Mneme World Generator/Minor Mechanics diffhist +1,228 Justinaquino talk contribs (Chapter 2: Minor Mechanics - Advantage/Disadvantage rules)
N    13:45  Mneme World Generator/Definitions diffhist +24,335 Justinaquino talk contribs (Chapter 1: Definitions - all terms, stellar classes, world types)
N    13:45  Mneme World Generator/Front Matter diffhist +2,187 Justinaquino talk contribs (Front matter: credits, legal notices, supporting links)

22 February 2026

N    10:50  Mneme World Generator 260222 4 changes history +21,416 [Justinaquino (4×)]
     
10:50 (cur | prev) +27 Justinaquino talk contribs
     
10:49 (cur | prev) +35 Justinaquino talk contribs
     
10:09 (cur | prev) +2,120 Justinaquino talk contribs Tag: Visual edit
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08:44 (cur | prev) +19,234 Justinaquino talk contribs (Created page with " = Mneme Logic Specification (260202) = <blockquote>'''Document Date''': 2026-02-02 (YYMMDD: 260202) '''Version''': Draft 2.1 (Added Mutual Hill Radius Logic) '''Philosophy''': Simulationist, Recursive, Modular</blockquote> ---- == 1. Core Design Philosophy == The core of the new design is a strictly defined hierarchy of physical and political objects. This structure allows for '''recursive code logic'''.<blockquote>'''Example''': A moon orbiting a planet uses the same...") Tag: Visual edit