Jump to content

Category:Gaming Projects: Difference between revisions

From Game in the Brain Wiki
Create category: Category:Gaming Projects
 
Updated Gaming Projects category: full Mneme World Generator page listing
 
Line 1: Line 1:
All pages related to gaming projects, tabletop RPG systems, and game design documentation.
This category contains all pages related to gaming projects, tabletop RPG systems, game design documentation, and associated development notes.
 
== Projects ==
 
=== Mneme World Generator ===
A set of variant rules for the [[w:Cepheus Engine|Cepheus Engine]] tabletop RPG system derived from the Traveller System Reference Document. Designed to procedurally generate detailed solar systems, worlds, inhabitants, and societies for science fiction settings.
 
'''Authors:''' Justin Cesar Aquino, Niccolo Salonga
 
{| class="wikitable" style="width:100%"
! Page !! Description
|-
| [[Mneme World Generator]] || Master index — full table of contents and legal notices
|-
| [[Mneme World Generator/Front Matter|Front Matter & Credits]] || Credits, acknowledgements, legal notices
|-
| [[Mneme World Generator/Definitions|Chapter 1: Definitions]] || All key terms, stellar classifications, world and size types
|-
| [[Mneme World Generator/Minor Mechanics|Chapter 2: Minor Mechanics]] || Advantage/Disadvantage and minor rule variants
|-
| [[Mneme World Generator/Overview|Chapter 3: Overview]] || Introduction to the world generation system
|-
| [[Mneme World Generator/Determine Star|Chapter 4: Determine Star]] || Stellar class, mass, luminosity, companion stars, zones, tech levels
|-
| [[Mneme World Generator/Determine Main World|Chapter 5: Determine Main World]] || World types, habitat worlds, dwarf planets, gravity
|-
| [[Mneme World Generator/Determine Habitability|Chapter 6: Determine Habitability]] || Atmosphere, temperature, hazards, biochemical resources
|-
| [[Mneme World Generator/Determine Position|Chapter 7: Determine Position]] || Terrestrial world qualities, main world position tables
|-
| [[Mneme World Generator/Determine Inhabitants|Chapter 8: Determine Inhabitants]] || Population, wealth, power structures, governance, starports
|-
| [[Mneme World Generator/Determine Planetary System|Chapter 9: Determine Planetary System]] || Full system generation, disk zones, asteroid and gas world types
|-
| [[Mneme World Generator/Appendix|Appendix]] || Tech levels TL0–TL16, culture table, radiation, vacc suits, hex map
|-
| [[Mneme World Generator/OGL|Open Game License (OGL)]] || Full OGL text and Section 15 copyright notices
|-
| [[Mneme World Generator/Ships and Star Systems|Ships & Star Systems – Master Equation Sheet]] || Reference sheet for ship and star system equations
|-
| [[Mneme World Generator/PWA v04|World Generator PWA v04]] || Progressive Web App design document, version 04 (Oct 2025)
|-
| [[Mneme World Generator/PWA (Dec 2025)|World Generator PWA (Dec 2025)]] || Updated PWA specification, December 2025
|-
| [[Mneme World Generator/PWA Challenges|PWA Challenges & Notes]] || Known challenges and design notes for the World Generator PWA
|-
| [[Mneme World Generator/Logic Specification (Feb 02 2026)|Logic Specification (Feb 02 2026)]] || Detailed logic specification for Mneme implementation, Draft 2.1
|-
| [[Mneme World Generator/Logic Specification (Feb 22 2026)|Logic Specification (Feb 22 2026)]] || Latest revision of the Mneme logic specification
|-
| [[Mneme World Generator/Revision Notes 260222|Revision Notes & Upcoming Changes (260222)]] || Notes and changes to be incorporated into the next version, sourced from Mneme_World_Generator_260222
|}
 
[[Category:Gaming Projects]]

Latest revision as of 14:04, 23 February 2026

This category contains all pages related to gaming projects, tabletop RPG systems, game design documentation, and associated development notes.

Projects

Mneme World Generator

A set of variant rules for the Cepheus Engine tabletop RPG system derived from the Traveller System Reference Document. Designed to procedurally generate detailed solar systems, worlds, inhabitants, and societies for science fiction settings.

Authors: Justin Cesar Aquino, Niccolo Salonga

Page Description
Mneme World Generator Master index — full table of contents and legal notices
Front Matter & Credits Credits, acknowledgements, legal notices
Chapter 1: Definitions All key terms, stellar classifications, world and size types
Chapter 2: Minor Mechanics Advantage/Disadvantage and minor rule variants
Chapter 3: Overview Introduction to the world generation system
Chapter 4: Determine Star Stellar class, mass, luminosity, companion stars, zones, tech levels
Chapter 5: Determine Main World World types, habitat worlds, dwarf planets, gravity
Chapter 6: Determine Habitability Atmosphere, temperature, hazards, biochemical resources
Chapter 7: Determine Position Terrestrial world qualities, main world position tables
Chapter 8: Determine Inhabitants Population, wealth, power structures, governance, starports
Chapter 9: Determine Planetary System Full system generation, disk zones, asteroid and gas world types
Appendix Tech levels TL0–TL16, culture table, radiation, vacc suits, hex map
Open Game License (OGL) Full OGL text and Section 15 copyright notices
Ships & Star Systems – Master Equation Sheet Reference sheet for ship and star system equations
World Generator PWA v04 Progressive Web App design document, version 04 (Oct 2025)
World Generator PWA (Dec 2025) Updated PWA specification, December 2025
PWA Challenges & Notes Known challenges and design notes for the World Generator PWA
Logic Specification (Feb 02 2026) Detailed logic specification for Mneme implementation, Draft 2.1
Logic Specification (Feb 22 2026) Latest revision of the Mneme logic specification
Revision Notes & Upcoming Changes (260222) Notes and changes to be incorporated into the next version, sourced from Mneme_World_Generator_260222