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Welcome to Game in the Brain wiki — documenting knowledge, projects, and research.
Welcome to Game in the Brain wiki — documenting knowledge, projects, and research.


== [[MediaWiki|How to Use This Wiki]] ==
This wiki contains comprehensive resources for tabletop RPGs, open source software, and worldbuilding projects.
How to create pages, link content, and navigate the wiki.
 
== Quick Navigation ==
 
{| class="wikitable"
|+ Wiki Content Overview
! Section !! Pages !! Description
|-
| [[Game_Projects|'''Game Projects''']] || 26+ chapters || Complete Cepheus Engine RPG ruleset with Mneme variants
|-
| [[Under_Heaven|Under Heaven]] || Worldbuilding || Default setting — humanity's path to interstellar civilization
|-
| [[Open_Source|Open Source]] || Tutorials || Setup guides and configuration notes
|-
| [[Repositories]] || Projects || GitHub, GitLab, and Forgejo repositories
|-
| [[Research]] || Technology || Open source leads and technologies to explore
|-
| [[MediaWiki|Help]] || Documentation || How to use this wiki
|}
 
== Featured Content: Mneme Cepheus Engine ==
 
Our most comprehensive project — a complete '''Cepheus Engine''' ruleset with '''Mneme variant''' quick fixes.
 
=== Complete Rules Reference (15,125+ Lines) ===
 
{| class="wikitable"
|+ Content Statistics
! Category !! Chapters !! Lines !! Key Features
|-
| '''Core Rules''' || 7 || 7,060 || Character creation, skills, psionics, equipment, travel, trade, ship design
|-
| '''Combat Rules''' || 10 || 4,880 || Personal combat system with streamlined mechanics
|-
| '''Space Combat''' || 9 || 3,185 || Ship-to-ship combat with crew functions
|-
| '''Total''' || '''26''' || '''15,125+''' || Complete RPG reference
|}
 
; Individual Chapter Sizes
: Chapter 1 (Character Creation): 974 lines (56KB)
: Chapter 2 (Skills): 809 lines (36KB) — includes Space Combat skill clarifications
: Chapter 3 (Psionics): 902 lines (32KB)
: Chapter 4 (Equipment): 2,474 lines (80KB)
: Chapter 6 (Off-World Travel): 490 lines (28KB)
: Chapter 7 (Trade & Commerce): 216 lines (12KB)
: Chapter 8 (Ship Design): 1,195 lines (84KB) — includes 23 sample ships
 
=== Core Rules (Chapters 1-4, 6-8) ===
 
* [[Mneme CE Chapter 1 Character Creation|Chapter 1: Character Creation]] — Character generation, careers, aging, mustering (10 tables)
* [[Mneme CE Chapter 2 Skills|Chapter 2: Skills]] — Skill check mechanics, complete skill list, Space Combat skill clarifications
* [[Mneme CE Chapter 3 Psionics|Chapter 3: Psionics]] — Psionic talents, powers, training rules
* [[Mneme CE Chapter 4 Equipment|Chapter 4: Equipment]] — Technology levels, weapons, armor, gear, vehicles (21 tables)
* [[Mneme CE Chapter 6 Off World Travel|Chapter 6: Off-World Travel]] — Interplanetary/interstellar travel, Jump mechanics, ship operations
* [[Mneme CE Chapter 7 Trade and Commerce|Chapter 7: Trade and Commerce]] — Speculative trade, pricing, brokers
* [[Mneme CE Chapter 8 Ship Design|Chapter 8: Ship Design and Construction]] — Complete ship building rules, 23 sample ships, small craft
 
=== Combat Rules (10 Chapters) ===
 
''Streamlined variant combat system (One Roll per Turn)''
 
* [[Mneme CE Combat Rules]] — Main index
* [[Mneme CE Combat Rules/Introduction|Chapter 1: Introduction]] — Design philosophy and benefits
* [[Mneme CE Combat Rules/Core Mechanics|Chapter 2: Core Mechanics]] — Task resolution, Effects, Difficulty
* [[Mneme CE Combat Rules/Dice Mechanics|Chapter 3: Dice Mechanics]] — Modifiers, Advantage/Disadvantage
* [[Mneme CE Combat Rules/Running Combat|Chapter 4: Running Combat]] — Narrative combat techniques
* [[Mneme CE Combat Rules/Conditions|Chapter 5: Conditions]] — Awareness, Terrain, Visibility
* [[Mneme CE Combat Rules/Actions|Chapter 6: Actions]] — Action types and economy
* [[Mneme CE Combat Rules/Outcomes|Chapter 7: Outcomes]] — Damage and resolution
* [[Mneme CE Combat Rules/Character Conditions|Chapter 8: Character Conditions]] — Health and mental states
* [[Mneme CE Combat Rules/Equipment|Chapter 9: Equipment]] — Combat gear and traits
* [[Mneme CE Combat Rules/Quick Characters|Chapter 10: Quick Characters]] — Sample NPCs
 
=== Space Combat (9 Chapters) ===
 
''Ship-to-ship combat using standard skills''
 
* [[Mneme CE Space Combat/Main_Page|Space Combat Main Page]] — Quick reference and chapter index
* [[Mneme CE Space Combat/Chapter_1_Introduction|Chapter 1: Introduction]] — Overview, key features, superiority system
* [[Mneme CE Space Combat/Chapter_2_Ship_Design|Chapter 2: Ship Design]] — Hulls, drives, components, weapons, sensors
* [[Mneme CE Space Combat/Chapter_3_Crew_Functions|Chapter 3: Crew Functions]] — Captain, NavComm, Engineer, Pilot, Gunner roles
* [[Mneme CE Space Combat/Chapter_4_Combat_Mechanics|Chapter 4: Combat Mechanics]] — Initiative, phases, turns, action types, ranges
* [[Mneme CE Space Combat/Chapter_5_Actions|Chapter 5: Actions]] — Detailed actions for all crew functions
* [[Mneme CE Space Combat/Chapter_6_Reactions|Chapter 6: Reactions]] — All reaction types and preparation mechanics
* [[Mneme CE Space Combat/Chapter_7_Damage_and_Morale|Chapter 7: Damage and Morale]] — HP, damage states, crew damage, morale
* [[Mneme CE Space Combat/Chapter_8_Definitions_and_Tables|Chapter 8: Definitions and Tables]] — Complete reference tables
* [[Mneme CE Space Combat/Chapter_9_Sample_Ships|Chapter 9: Sample Ships]] — 10 detailed ship stat blocks
 
=== Ship Design Tools ===
 
* '''CE Ships Spreadsheet''' — Ship statistics and customization tool
** Spreadsheet: [https://github.com/justinaquino/cecharactergen GI7B EXTERNAL RAW CE SHIPS 231024-06 240930.xlsx]
** Simple 1-page version for easy copy-pasting during gameplay
** Detailed version for parameter modification and ship customization
 
=== Sample Ships ===
 
{| class="wikitable"
! Ship Name !! Tonnage !! Thrust !! Jump !! Cost (MCr) !! Crew !! Role
|-
| Hull Code-1 (Merchant) || 100 DT || Thrust-4 || J-1 || 54.7 || 3 || Transport/Cargo
|-
| Sample Scout || 100 DT || Thrust-2 || J-2 || 24.3 || 1-2 || Exploration
|-
| Sample Courier || 200 DT || Thrust-3 || J-3 || 45.8 || 2-4 || Fast Transport
|}
 
== Other Wiki Sections ==
 
=== [[Under_Heaven|Under Heaven]] ===
The default Game in the Brain setting — humanity's path from an Earth-bound civilization to an interstellar one.


== [[Open_Source|Open Source Tutorials & Notes]] ==
=== [[Open_Source|Open Source Tutorials & Notes]] ===
Setup guides, configuration notes, and walkthroughs for open source tools and self-hosted software.
Setup guides, configuration notes, and walkthroughs for open source tools and self-hosted software.


== [[Repositories]] ==
=== [[Repositories]] ===
GitHub, GitLab, and Forgejo projects.
GitHub, GitLab, and Forgejo projects.


== [[Under_Heaven|Under Heaven]] ==
=== [[Research]] ===
The default Game in the Brain setting — humanity's path from an Earth-bound civilization to an interstellar one.
Open source leads — technologies to explore and learn.
 
=== [[MediaWiki|How to Use This Wiki]] ===
How to create pages, link content, and navigate the wiki.
 
== External Links ==


== [[Game_Projects|Game Projects]] ==
* [https://github.com/justinaquino/cecharactergen GitHub — CE Character Generator]
Tabletop and digital game projects, including Open PVE Card System (OPCS).
* [https://wiki.gi7b.org/wiki-gi7b-org Wiki Git Repository]


== [[Research]] ==
[[Category:Main Page]]
Open source leads — technologies to explore and learn.
[[Category:Navigation]]

Revision as of 13:14, 28 February 2026

Game in the Brain Wiki

Welcome to Game in the Brain wiki — documenting knowledge, projects, and research.

This wiki contains comprehensive resources for tabletop RPGs, open source software, and worldbuilding projects.

Quick Navigation

Wiki Content Overview
Section Pages Description
Game Projects 26+ chapters Complete Cepheus Engine RPG ruleset with Mneme variants
Under Heaven Worldbuilding Default setting — humanity's path to interstellar civilization
Open Source Tutorials Setup guides and configuration notes
Repositories Projects GitHub, GitLab, and Forgejo repositories
Research Technology Open source leads and technologies to explore
Help Documentation How to use this wiki

Our most comprehensive project — a complete Cepheus Engine ruleset with Mneme variant quick fixes.

Complete Rules Reference (15,125+ Lines)

Content Statistics
Category Chapters Lines Key Features
Core Rules 7 7,060 Character creation, skills, psionics, equipment, travel, trade, ship design
Combat Rules 10 4,880 Personal combat system with streamlined mechanics
Space Combat 9 3,185 Ship-to-ship combat with crew functions
Total 26 15,125+ Complete RPG reference
Individual Chapter Sizes
Chapter 1 (Character Creation): 974 lines (56KB)
Chapter 2 (Skills): 809 lines (36KB) — includes Space Combat skill clarifications
Chapter 3 (Psionics): 902 lines (32KB)
Chapter 4 (Equipment): 2,474 lines (80KB)
Chapter 6 (Off-World Travel): 490 lines (28KB)
Chapter 7 (Trade & Commerce): 216 lines (12KB)
Chapter 8 (Ship Design): 1,195 lines (84KB) — includes 23 sample ships

Core Rules (Chapters 1-4, 6-8)

Combat Rules (10 Chapters)

Streamlined variant combat system (One Roll per Turn)

Space Combat (9 Chapters)

Ship-to-ship combat using standard skills

Ship Design Tools

  • CE Ships Spreadsheet — Ship statistics and customization tool

Sample Ships

Ship Name Tonnage Thrust Jump Cost (MCr) Crew Role
Hull Code-1 (Merchant) 100 DT Thrust-4 J-1 54.7 3 Transport/Cargo
Sample Scout 100 DT Thrust-2 J-2 24.3 1-2 Exploration
Sample Courier 200 DT Thrust-3 J-3 45.8 2-4 Fast Transport

Other Wiki Sections

The default Game in the Brain setting — humanity's path from an Earth-bound civilization to an interstellar one.

Setup guides, configuration notes, and walkthroughs for open source tools and self-hosted software.

GitHub, GitLab, and Forgejo projects.

Open source leads — technologies to explore and learn.

How to create pages, link content, and navigate the wiki.