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19 March 2026
- 15:4815:48, 19 March 2026 Zulip Portainer Configuration 260319 (hist | edit) [9,752 bytes] Justinaquino (talk | contribs) (Created page with "= Zulip — Docker Setup on Portainer CE = Self-hosted team chat server running on Docker via Portainer CE, proxied through Nginx Proxy Manager. This documents the corrected deployment process including all encountered issues and their fixes. * '''Domain:''' chat.gi7b.org * '''Host:''' PC02dellmicro (ZeroTier IP: 192.168.196.189) * '''Stack name:''' zulip260319 * '''Image:''' zulip/docker-zulip:9.4-0 == Prerequisites == * Portainer CE running with access to Docker ho...")
- 11:5811:58, 19 March 2026 FreeCAD, Blender, Godot - CAD, Game-engines, and 3D modeling (hist | edit) [184 bytes] Justinaquino (talk | contribs) (Created page with "FreeCAD, Blender, Godot: CAD, Game-Engine, and 3D Modeling all are used to create tools for 3D environments and Simulations. This is the direction of Advanced Engineering and Robotics.") Tag: Visual edit
9 March 2026
- 16:5716:57, 9 March 2026 Spaced Repetition and Active Recall (hist | edit) [4,289 bytes] Justinaquino (talk | contribs) (Created page with " == Spaced Repetition & Active Recall == The science behind effective flashcard-based study using tools like Anki. * Comfac Studies — Flashcard decks and study resources === 1. Atomization (The Minimum Information Principle) === Atomization is the process of breaking down complex information into the smallest, most irreducible units possible. In Anki, this means adhering strictly to the rule: '''One question, one answer.''' '''Why is it necessary?''' * '''Prevents...") Tag: Visual edit
- 16:3316:33, 9 March 2026 Repo comfac-webshop Overview (hist | edit) [3,009 bytes] Ocjustin260223 (talk | contribs) ("Repo analysis: comfac-hrms and comfac-webshop (14 pages)")
- 16:3316:33, 9 March 2026 Repo comfac-webshop ExtensionPoints (hist | edit) [9,834 bytes] Ocjustin260223 (talk | contribs) ("Repo analysis: comfac-hrms and comfac-webshop (14 pages)")
- 16:3316:33, 9 March 2026 Repo comfac-webshop EntryPoints (hist | edit) [6,557 bytes] Ocjustin260223 (talk | contribs) ("Repo analysis: comfac-hrms and comfac-webshop (14 pages)")
- 16:3316:33, 9 March 2026 Repo comfac-webshop DirectoryMap (hist | edit) [5,452 bytes] Ocjustin260223 (talk | contribs) ("Repo analysis: comfac-hrms and comfac-webshop (14 pages)")
- 16:3316:33, 9 March 2026 Repo comfac-webshop DataModel (hist | edit) [8,035 bytes] Ocjustin260223 (talk | contribs) ("Repo analysis: comfac-hrms and comfac-webshop (14 pages)")
- 16:3316:33, 9 March 2026 Repo comfac-webshop CommonEdits (hist | edit) [12,347 bytes] Ocjustin260223 (talk | contribs) ("Repo analysis: comfac-hrms and comfac-webshop (14 pages)")
- 16:3316:33, 9 March 2026 Repo comfac-hrms Overview (hist | edit) [2,964 bytes] Ocjustin260223 (talk | contribs) ("Repo analysis: comfac-hrms and comfac-webshop (14 pages)")
- 16:3316:33, 9 March 2026 Repo comfac-hrms ExtensionPoints (hist | edit) [9,456 bytes] Ocjustin260223 (talk | contribs) ("Repo analysis: comfac-hrms and comfac-webshop (14 pages)")
- 16:3316:33, 9 March 2026 Repo comfac-hrms EntryPoints (hist | edit) [5,100 bytes] Ocjustin260223 (talk | contribs) ("Repo analysis: comfac-hrms and comfac-webshop (14 pages)")
- 16:3316:33, 9 March 2026 Repo comfac-hrms DirectoryMap (hist | edit) [4,614 bytes] Ocjustin260223 (talk | contribs) ("Repo analysis: comfac-hrms and comfac-webshop (14 pages)")
- 16:3316:33, 9 March 2026 Repo comfac-hrms DataModel (hist | edit) [11,062 bytes] Ocjustin260223 (talk | contribs) ("Repo analysis: comfac-hrms and comfac-webshop (14 pages)")
- 16:3316:33, 9 March 2026 Repo comfac-hrms CommonEdits (hist | edit) [12,819 bytes] Ocjustin260223 (talk | contribs) ("Repo analysis: comfac-hrms and comfac-webshop (14 pages)")
- 16:3316:33, 9 March 2026 Repo SharedConcepts (hist | edit) [8,428 bytes] Ocjustin260223 (talk | contribs) ("Repo analysis: comfac-hrms and comfac-webshop (14 pages)")
- 16:3316:33, 9 March 2026 Repo Index (hist | edit) [3,632 bytes] Ocjustin260223 (talk | contribs) ("Repo analysis: comfac-hrms and comfac-webshop (14 pages)")
- 16:0216:02, 9 March 2026 ONLYOFFICE Nextcloud Analysis (hist | edit) [21,267 bytes] Justinaquino (talk | contribs) (ONLYOFFICE Nextcloud integration repository analysis)
- 16:0116:01, 9 March 2026 Pandapower GUI PRD (hist | edit) [19,856 bytes] Justinaquino (talk | contribs) (Pandapower web GUI functional requirements document)
- 16:0116:01, 9 March 2026 Pandapower Architecture (hist | edit) [21,520 bytes] Justinaquino (talk | contribs) (Pandapower codebase structure and architecture guide)
- 16:0116:01, 9 March 2026 Open Source Software Analysis (hist | edit) [1,347 bytes] Justinaquino (talk | contribs) (Create index page for open source software analysis)
- 09:4209:42, 9 March 2026 Frappe ERPNext (hist | edit) [3,605 bytes] Ocjustin260223 (talk | contribs) ("Fix OpenCode in Android Termux link - remove Main Page/ prefix")
4 March 2026
- 15:1015:10, 4 March 2026 Proceedural Agentic Development Methodology 260304 (hist | edit) [9,018 bytes] Justinaquino (talk | contribs) (Created page with " = PAD-Driven ERPNext Implementation Strategy for Comfac IT = == 1. Problem Statement == Current State: Implementation and configuration of Frappe/ERPNext are traditionally slow, requiring deep domain knowledge of both the business processes and the proprietary Frappe framework. Objective: Drastically improve the speed of implementation, configuration, and deployment in Frappe ERPNext for the Comfac IT team using Procedural Agentic Development (PAD) tools (e.g., OpenCod...") Tag: Visual edit
- 13:3713:37, 4 March 2026 Project OpenCoder (hist | edit) [15,765 bytes] Ocjustin260223 (talk | contribs) ("Add Project OpenCoder research document to wiki")
- 13:3213:32, 4 March 2026 OpenCode in Android Termux 260303 (hist | edit) [7,313 bytes] Justinaquino (talk | contribs) (Created page with "= Complete Setup Guide: Termux, Ubuntu, OpenCode, and Claude Code = '''(Featuring the Opencode Isolation & Burner Workflow)''' Follow these steps in order to turn your Android tablet into a fully functional development environment. '''Safety Note:''' By using <code>proot-distro</code> (as outlined below), this setup employs the isolation technique referenced in wiki.gi7b.org. This creates a sandboxed Linux environment, ensuring that the AI coding agents are safely con...")
- 13:2513:25, 4 March 2026 Mneme Career Cards Quick Fix (hist | edit) [9,128 bytes] Ocjustin260223 (talk | contribs) ("Resolve merge conflict - keep detailed version with Quick Fix tables")
- 13:2513:25, 4 March 2026 Mneme CE Chapter 15 Starship Encounters (hist | edit) [8,069 bytes] Ocjustin260223 (talk | contribs) ("Resolve merge conflict - keep detailed version with Quick Fix tables")
- 13:2513:25, 4 March 2026 Mneme CE Chapter 14 Social Encounters (hist | edit) [15,665 bytes] Ocjustin260223 (talk | contribs) ("Resolve merge conflict - keep detailed version with Quick Fix tables")
- 13:2513:25, 4 March 2026 Mneme CE Chapter 13 Planetary Wilderness Encounters (hist | edit) [20,251 bytes] Ocjustin260223 (talk | contribs) ("Resolve merge conflict - keep detailed version with Quick Fix tables")
- 13:2513:25, 4 March 2026 Mneme CE Chapter 11 Environments and Hazards (hist | edit) [12,607 bytes] Ocjustin260223 (talk | contribs) ("Resolve merge conflict - keep detailed version with Quick Fix tables")
- 13:2513:25, 4 March 2026 Character Creation (hist | edit) [9,230 bytes] Ocjustin260223 (talk | contribs) ("Resolve merge conflict - keep detailed version with Quick Fix tables")
- 13:2513:25, 4 March 2026 CE Exploration of the World (hist | edit) [4,654 bytes] Ocjustin260223 (talk | contribs) ("Resolve merge conflict - keep detailed version with Quick Fix tables")
- 13:1613:16, 4 March 2026 Mneme CE Character Creation (hist | edit) [10,294 bytes] Justinaquino (talk | contribs) (Created page with "* Mneme CE Chapter 1 Character Creation * Mneme CE Chapter 2 Skills * Mneme CE Chapter 3 Psionics * Mneme CE Chapter 4 Equipment Character Creation Quick Fix") Tag: Visual edit
- 10:1510:15, 4 March 2026 Lora Basics 260304 (hist | edit) [8,911 bytes] Justinaquino (talk | contribs) (Created page with " = Comprehensive Guide: Creating a LoRA on AMD Infrastructure = Creating a LoRA is one of the most efficient ways to customize a Large Language Model (LLM) for your specific use case. With a dataset of roughly 1,000 items, your team is in an excellent position to significantly alter the behavior, tone, or specific formatting capabilities of a base model. Here is a step-by-step breakdown of the concepts, prerequisites, and the technical workflow—including leveraging yo...") Tag: Visual edit
28 February 2026
- 15:1015:10, 28 February 2026 Under Heaven Timeline (hist | edit) [22,466 bytes] Ocjustin260223 (talk | contribs) ("Add comprehensive Under Heaven setting content")
- 15:1015:10, 28 February 2026 Under Heaven Tech Levels (hist | edit) [12,495 bytes] Ocjustin260223 (talk | contribs) ("Add comprehensive Under Heaven setting content")
- 15:1015:10, 28 February 2026 Under Heaven Glossary (hist | edit) [13,524 bytes] Ocjustin260223 (talk | contribs) ("Add comprehensive Under Heaven setting content")
- 12:3812:38, 28 February 2026 Mneme CE Chapter 8 Ship Design (hist | edit) [82,999 bytes] Ocjustin260223 (talk | contribs) ("Add CE Chapters 6, 7, and 8 - Off-World Travel, Trade, and Ship Design")
- 12:3812:38, 28 February 2026 Mneme CE Chapter 7 Trade and Commerce (hist | edit) [8,967 bytes] Ocjustin260223 (talk | contribs) ("Add CE Chapters 6, 7, and 8 - Off-World Travel, Trade, and Ship Design")
- 12:3812:38, 28 February 2026 Mneme CE Chapter 6 Off World Travel (hist | edit) [27,463 bytes] Ocjustin260223 (talk | contribs) ("Add CE Chapters 6, 7, and 8 - Off-World Travel, Trade, and Ship Design")
- 10:3510:35, 28 February 2026 Mneme CE Space Combat/Main Page (hist | edit) [3,701 bytes] Ocjustin260223 (talk | contribs) ("Add complete Mneme CE Space Combat rules - Chapters 1-9")
- 10:3510:35, 28 February 2026 Mneme CE Space Combat/Chapter 9 Sample Ships (hist | edit) [22,090 bytes] Ocjustin260223 (talk | contribs) ("Add complete Mneme CE Space Combat rules - Chapters 1-9")
- 10:3510:35, 28 February 2026 Mneme CE Space Combat/Chapter 8 Definitions and Tables (hist | edit) [12,636 bytes] Ocjustin260223 (talk | contribs) ("Add complete Mneme CE Space Combat rules - Chapters 1-9")
- 10:3510:35, 28 February 2026 Mneme CE Space Combat/Chapter 7 Damage and Morale (hist | edit) [8,770 bytes] Ocjustin260223 (talk | contribs) ("Add complete Mneme CE Space Combat rules - Chapters 1-9")
- 10:3510:35, 28 February 2026 Mneme CE Space Combat/Chapter 6 Reactions (hist | edit) [7,720 bytes] Ocjustin260223 (talk | contribs) ("Add complete Mneme CE Space Combat rules - Chapters 1-9")
- 10:3510:35, 28 February 2026 Mneme CE Space Combat/Chapter 5 Actions (hist | edit) [13,289 bytes] Ocjustin260223 (talk | contribs) ("Add complete Mneme CE Space Combat rules - Chapters 1-9")
- 10:3510:35, 28 February 2026 Mneme CE Space Combat/Chapter 4 Combat Mechanics (hist | edit) [7,534 bytes] Ocjustin260223 (talk | contribs) ("Add complete Mneme CE Space Combat rules - Chapters 1-9")
- 10:3510:35, 28 February 2026 Mneme CE Space Combat/Chapter 3 Crew Functions (hist | edit) [5,369 bytes] Ocjustin260223 (talk | contribs) ("Add complete Mneme CE Space Combat rules - Chapters 1-9")
- 10:3510:35, 28 February 2026 Mneme CE Space Combat/Chapter 2 Ship Design (hist | edit) [6,464 bytes] Ocjustin260223 (talk | contribs) ("Add complete Mneme CE Space Combat rules - Chapters 1-9")
- 10:3510:35, 28 February 2026 Mneme CE Space Combat/Chapter 1 Introduction (hist | edit) [2,571 bytes] Ocjustin260223 (talk | contribs) ("Add complete Mneme CE Space Combat rules - Chapters 1-9")